WEAPONS
Dagger
Enchant: Crusader (+100 Strength), +15 agility, +22 Intellect, +15 strength,
+30 Spellpower, +29 Spellpower.
One-Handed Axes
Enchant: Crusader (+100 Strength), +15 agility, +15 strength.
One-Handed Maces
Enchant: Crusader (+100 Strength), +15 agility, +22 Intellect, +15
strength, +30 Spellpower, +29 Spellpower.
One-Handed Sword
[Venerable Dal'Rend's Sacred
Charge]
[Bloodsoaked Skullforge Reaver]
Enchant: Crusader (+100 Strength), +15 agility, +22 Intellect, +15 strength,
+30 Spellpower, +29 Spellpower.
Polearm
Enchant: Crusader (+100 Strength), +25 agility, +15 strength.
Slave
[Dignified Headmaster's Charge]
Enchant: Crusader (+100 Strength), +25 agility, +22 Intellect, +15
strength, +30 Spellpower, +29 Spellpower.
Two-Handed Axes
Enchant: Crusader (+100 Strength), +25 agility, +15 strength.
Two-Handed Maces
Enchant: Crusader (+100 Strength), +25 agility, +15 strength.
Two-Handed Swords
[Reforged Truesilver Champion]
Enchant: Crusader (+100 Strength), +25 agility, +15 strength.
Held in off-hand
Bows
Enchant: (+2 damage).
Guns
[Upgraded Dwarven Hand Cannon]
Enchant: (+2 damage).
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